Qualifications:
Required
- Minimum of 5 years of experience in computer game development
- Significant credited role in at least 3 commercial video game titles
- Strong skills in modelling and texturing
- Several years of experience with the following software: Autodesk Maya, Autodesk 3ds Max or Softimage XSI
- Excellent Adobe Photoshop skills
- Good discipline in following a predefined process
- Ability to work closely with Lead Artist and Art Director
- Must be responsive to deadlines and work well under high pressure
- Excellent verbal and written communication skills
- Fluent in English
Preferable
- Experience with script programming languages (LUA, Python, ...)
- Knowledge of shader programming (Cg, HLSL or GLSL)






