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Senior Game Systems Designer (f/m)

This job is no longer available

YAGER Development GmbH
07 November 2012
07 December 2012
Berlin, Germany
Contract Type
Job Function

Further information


  • Design and prototype core gameplay systems
  • Implement and balance gameplay features from initial design to final polish
  • Create and maintain internal design documentation, including feature specifications and implementation guides
  • Collaborate with the team to ensure the implementation of systems into actual gameplay and maintain overall balance between multiple gameplay systems
  • Iterate, balance and tune gameplay features based on ideas and feedback from team, QA and play testing during the whole production
  • Work closely with Creative Director and product owners towards the game vision



  • 5+ years of industry experience, ideally in a systems design capacity. RTS or RPG experience is a plus
  • Experience balancing complex gameplay systems
  • Ability to work in interdisciplinary teams in flat hierarchy 
  • Ability to deliver under deadlines and time constraints
  • Superb written and oral communication skills (English)
  • Avid gamer with knowledge and understanding of various games and game types


Desired Skills

  • Previous experience with Unreal
  • Experience with free to play title development
  • Experience with Scrum and Kanban production methods


Employment details

  • Full-time  
  • Status: Employment
  • Start: as soon as possible


Join Our Team!
Please send your application (letter of application, C.V., digital working samples, references – max. 10MB) along with salary and availability details to the attention of our HR Department to Please be sure to reference "Senior Game Systems Designer (f/m)" and on which page you found the job ad in the subject line of your email.


YAGER Development GmbH

YAGER is an independent developer of computer and video games based in Berlin, Germany. We are specialized in the creation of AAA, multi-platform action experiences, for a global audience.